5 votes

In Gamecaster v3.5 whenever you recorded a stream locally, the MP4 would contain separate audio tracks for different inputs, in the same way as you would just recording a gameplay. In the new Gamecaster v4, Multi Track Audio Support is only implemented on recordings and not while recording a stream locally.

What I use it for, is livestreaming gameplay and recording it locally, to edit the recording for Youtube upload. However, without the MTAS on the locally recorded stream, this is making it a lot harder.

Suggested by: Nick Costantino Upvoted: 30 May Comments: 8

Done

Comments: 8

Add a comment

0 / 500

* Your name will be publicly visible

* Your email will be visible only to moderators